Legends of Valhalla Latest Production Version: 2025-01-11 Release Notes Updating your Legends of Valhalla machine is a simple process. During the update process, none of your current settings will be changed. To install the update . . . 1) Download the update code and copy it onto a USB stick (FAT32 formatted, minimum 4 GB (no larger than 64GB). Make sure the USB Stick does NOT have a space in the name. 2) Open the coin door and find the USB extension cable. It should be anchored to the side wall of the cabinet. 3) Insert the USB stick into the extension cable. 4) Turn on your Legends of Valhalla machine. 5) After a few seconds, the display should indicate that code is being updated. The code update process takes approximately 10 minutes. 6) An on-screen message will advise when the update process is complete. Remove the USB stick, turn off the game, wait 10 seconds, and power the game back up. 7) Get back into battle! 2025-01-11 ---------- add: User Selectable Awards added for completing each city in Viking Raid. service menu - Features\Viking Raid City Completion Award (Multiball, Add-A-Ball, BallSave, None) default = None - When set to Multiball, each completed city restarts a 6 ball multiball - When set to Add-A-Ball, each completed city adds a ball to the Viking Raid in progress - When set to BallSave, each completed city enables a 30 second ballsave with existing balls in play. add: Using a Valkyrie on the last shot during Viking Raid will complete the city, give the award and start the next city add: Using Thors Hammer during Viking Raid will complete the city, give the award and start the next city add: 2X scoring enabled for Kraken Battle and any sea multiball fix: Re-Energize Berzerker Target if hit during Battle Completed grace period fix: Tilted ball didn't reset state properly which prevented Viking Raid from ending at single ball play fix: Tilt in Rampage didn't reset rampage so can't start battles after tilt fix: Tilt during Viking Raid 6 ball startup would cause additional ball ejects fix: When completing both wizard modes Ragnarok and Valhalla player was unable to play new battles 2024-01-19 ---------- add: Multiball Legend Completion - Add 3 second ball saver/grace period during Victory Laps startup add: Mystery Award - Award 7.5 million if valkyrie is awarded and player has a valkyrie add: Valhalla - intro lightshow and effects add: Extra Ball points award (10 million or 20 with 2X) when max number of extra balls has exceeded add: Service menu - additional sounds add: service menu - Features\Battles Played to Light Special: (10-15) default = 12 add: service menu - Features\Special Award Type (Free Game, Extra Ball, Points) default = Free Game Special - when battles played = Battles Played to Light Special set in service menu, Right shooter lane SPECIAL IS LIT - Direct rollover of the Right Shooterlane awards the lit special (not simply plunging on the next ball) - Award for the special is set in service mode. Coinplay 'Free Game' awards replay. - Extra Ball adheres to the Maximum extra balls setting in service menu. - Points setting (and max extra balls) award 25 million points also subject to 2X doubler add: service menu - Berzerker Defenses for Extra Ball (default 5 range 3 - 8) add: service menu - Berzerker Attack Feature (default = disabled) Berzerker Attack - enable in service menu Features\Berzerker Attack (default=disabled) - adjust difficulty level in service menu Features\Berzerker Defenses for Extra Ball' (3-8) - adjust Maximum extra balls (default 1 range 0-6) - when enabled berzerker rises during the 16 legend battles at a random time - you have 15 seconds to hit the berzerker when visible to add a berzerker hit - score Berzerker Attack hits during battles to award an EXTRA BALL - Berzerker attack is reset after every Berzerker Attack extra ball so multiple EXTRA BALLS are possible in a single game - Instant Info - Berzerker attack hits remaining and extra ball stats added - Berzerker attack timer is paused during war at sea/viking mb startup and scoop hits add: extra ball is lit graphic change: Maximum extra balls - service menu Standard option increased to 6. Default = 1. change: Instant Info - "Renamed Qualities of a Viking" to "Conquest" change: service mode - prevent accidental service credits when exiting service menu with multiple presses change: ship ball lock - when a ball is locked in the ship, new ball served to shooter lane will autoplunge change: Shield of the gods - decrease the delay lighting the outlane save after hitting blood/rage fix: 2 balls entering the ship at the same time will now be detected fix: Leanan Sidhe - If battle timers are off and no shots are made clear ramp messages at end fix: Balder/War at sea stack - spinner insert would stay lit after awarding under certain condition fix: Leanan Sidhe/Viking MB - return to phase 1 Leanan Sidhe when draining to 1 ball if no progress was made on Leanan Sidhe fix: Thor - green scoop light was lit when beginning Thor fix: Mystery Award - Double scoring was added to the score but not the LCD display mystery award fix: Grendel - enable lit orbit arrows for final shot direction fix: Grendel - enable left orbit for final shot. previously only right orbit was enabled fix: Escape the Kraken - Prevent Escape the Kraken from running during Victory Laps fix: Ragnarok - Tilt during Ragnarok prevented next battle completion fix: Instant Info - last page replay award score wasn't displaying in free play fix: Victory laps - Grendel/Viking MB stack, reset locks when completed Extra ball possibilities: 1. Awarded for Special Lit (if special award = extra ball in service menu) 2. Awarded for a high score replay (if replay award = extra ball in service menu) 3. Awarded at the scoop for 4 Battles played 4. Awarded at the scoop for playing Escape the Kraken 5. Awarded for Berzerker Attack during the 16 battles (user settings in service menu) 6. Awarded for Mystery Award Special (if special award = extra ball in service menu) 2023-09-19 ---------- add: Added 'Off' to options in service menu Features/'Knocker Usage'. This will disable the knocker add: GRAND CHAMPION - now awards 3 credits, fires the hammer and knocks 3 times. add: JUKEBOX option. Available only in FREE PLAY and if enabled in service menu (Features/Jukebox). - when enabled during ATTRACT MODE hold the left flipper for 5 seconds to start the jukebox. - to advance a song: press the left flipper button - to exit JUKEBOX hold the right flipper for 5 seconds or press START add: JUKEBOX Animation. When enabled in Features/Jukebox Animation, an animation plays during the song. add: JUKEBOX bonus tracks. 4 bonus music tracks available in JUKEBOX mode only add: Grendel - added additional screen messages for ship docking/releasing during this battle add: Victory Laps - award Shield of the gods (outlane save) at victory lap completion change: War at Sea/Viking Multiball - increased the scoring effect of raiders on these multiballs change: Ship release ball save - increased ball save time for releases from the ship change: Grendel - side lock targets now turn purple when completed in stage 1 of Grendel. change: Sea Multiball/MB Legend battle - ballsave is now enabled as soon as the 3rd ball is locked in the ship change: War of the clans scoring option from 150k per shot to 1.5million per shot change: inlane switches debounce increased from 3ms to 100ms to prevent double hits change: Escape the Kraken - during mode, pause timer when locking balls in the ship change: Double scoring - reduce right ramp shots from 7 to 4 for double playfield scoring. change: Double scoring - right ramp arrow blinks in YELLOW when 1 shot is remaining to start double scoring change: Double scoring - right ramp arrow blinks in YELLOW and alternating colors if battle is running or stacked change: Double scoring - progress toward double scoring is saved and carries over change: Double scoring - enable double scoring when ship locks are enabled change: Double scoring - enable double scoring for all modes including wizard modes change: Double scoring - enable double scoring for Valkyrie and Thors hammer change: Double scoring - ship will blink in YELLOW, at 10 seconds blink twice as fast, at 5 seconds blink RED. change: Double scoring - no longer enable ship locks automatically when starting DOUBLE SCORING change: Balder - level 1 now requires you to make both upper loop shots and scoring is increased. change: ragnarok - start as 4 ball mb with 2 add-a-balls later instead of 6 ball mb start fix: Thor/sea multiball - corrected arrow text overlapping health/power text and upper left loop insert fix: valhalla - corrected crash when defeating ODIN fix: ragnarok - corrected condition allowing early exit in ragnarok and berzerker callout when not active fix: Grendel/Viking Multiball - spinner shot alternating color when viking jackpot already awarded fix: Balder/Sea multiball level 3 roving shot was covering Sea multiball shots fix: Draugar - using a valkyrie on last shot remaining left orbit or left ramp didn't complete the battle. fix: Viking Raid - if valhalla was qualified and waiting, scoop would not register viking raid jackpot fix: Viking Raid - Adjusted Viking Raid logic to qualify second viking raid with > 85 raiders fix: Fenrir/War lighting at sea stack. Ending War at sea did not restore Fenrir lamps correctly fix: Tilt on last ball could cause reboot when ship releases balls to the trough fix: FORCED RESTART - add additional ball reset for trough/ball locks if using this function. fix: FORCED RESTART - add additional cancel for Dearg Due timer if using this function. fix: Apronlight intensity was sometimes reset to the spotlight intensity. This has been corrected. 2023-03-10 ---------- add: Rage Champion add: Viking Raid Champion add: player stat Legend kills (internal tracking) add: Ragnarok - At the start of Ragnarok, award Legend kills - Award 5,000,000 for each Legend killed (bonus battles) - Award 15,650,000 for each Legend killed with no battle timers enabled add: Ragnarok - If you complete Ragnarok, all legends wail in a sequence as balls return and final score is posted add: Sea multiball tally and legend battle tally - show both when all balls drain during stack add: Service menu option [Standard], [Dump ship at power on] - if disabled balls present in ship are dumped when start button pressed add: Service menu option [Features], [Play Idle Reminders] - can disable ball in shooter lane reminders add: Raiders enhancement - each collected raider adds 15K to each shot in sea multiballs. add: Weapons enhancement - each collected weapon adds 50K to each shot in a legend battle. add: Expanded help at ball start for new players. cycles various instuction. change: ALFHEIM combo awards 2x combo value (Left Ramp>Center ramp>Spinner>upper right orbit) change: ASGARD combo awards 3x combo value (Left Ramp>Center ramp>Spinner>right ramp) change: Battle Select screen - improve help text change: Battle timers - freeze when starting a sea multiball change: Combos Fire Thors Hammer - if enabled, is disabled during legend battles and sea multiballs change: God of Thunder insert requires just one set of top rollovers (instead of 2) change: Rampage - qualified insert turn off when selecting battles change: Rampage - allow up to 2 balls locked in ship during RAMPAGE change: Rampage - added "That was terrible" chiding callout for < 1,000,000 and adjust other ranges change: Rampage - allow Thor's Hammer and Valkyrie helmet to restore Rampage timer change: Service menu option [Features],[Combos Fire Thors Hammer] = Enabled at factory (was Disabled) change: Service menu option [Features],[Pulse Kraken Magnet at Ship Exit] = Enabled at factory (was Disabled) change: Thor - remove the hammer from display during this battle change: Valkyries - extended combos out to 100 (previously 25) to earn more valkyries per game change: Viking Raid - reset ship locks/targets after Raid change: Viking Multiball/Legend battle stacked insert lighting enhanced: - for Viking MB JPs with remaining battle shot, battle shot color and Viking MB jackpot color will alternate change: War at Sea/Legend battle stacked insert lighting enhanced: - for War at Sea JPs with remaining battle shot, battle shot color and War at sea jackpot color will alternate - for Loki battle only, battle shot and war at sea jackpot will blink twice as fast change: War of the Clans - allow up to 2 balls locked in ship during War of the Clans change: War on Land - scoring enhanced. Battles played/legend kills add to all 3 war on land battles. change: War on Land - when locks enabled, right ramp insert blinks purple. 2 balls in ship, right ramp insert off. change: War on Land - added "That was terrible" chiding callout for < minimum scores in each battle fix: Balder - shooterlane shot was not blinking at start fix: Bonus battle - mystery_qualified insert should be off until battle is over fix: Combos Fire Thors Hammer - restore outer loop lights when non-battle ends and combo fire is active fix: Combos Fire Thors Hammer - when activated prevented Sword collection fix: DeargDue/Sea multiball stack - turn off scoop lites when DeargDue times out fix: Double flip battle select - sometimes caused timer to speed up during a legend battle fix: Escape the kraken and Rampage - could continue running after TILT/nextball fix: Grendel - reset ball locks at end of battle to ensure proper ball tracking fix: Grendel - turn off spinner insert if still active at end of battle fix: Grendel/Sea multiball stack - locking issue side targets after Kraken defeated fix: Jormungandr - final shot extinguish the shooter lane and light the orbits fix: Leanan Sidhe - Battle timers disabled & no shots made end of ball would leave message onscreen fix: Leanan Sidhe - Battle timers disabled would cause the battle to automatically end fix: Leanan Sidhe and Fossegrimen - turn off scoop arrow during battle fix: Loki - level 5 right ramp insert was not lit as valid shot fix: MIDGARD combo - display post combo arrows (right ramp and upper right orbit) fix: NIDAVELLIR combo - left orbit > spinner > right ramp fix: Rage - adjust current player state qualify to prevent next player rage fix: Rage - corrected pending launch of rapidly draining balls ending mode prematurely fix: Rage - disallow Rage autostart after tilt if Rage was qualified fix: Rage - music error when started at the same time as a bonus battle fix: Ragnarok - final score sometimes was not tabulated properly fix: Rampage - Thors hammer charged at exactly 100% during rampage would not award the hammer fix: Thors Hammer Text - clean up "fully charged" text if battle in progress fix: Tilt - during end of ball/bonus could cause next ball to autoplunge fix: Tyr/Sea Multiballs - completing Tyr while sea MB in progress resulted in standups still blinking fix: Valhalla - do not allow starting during multiball fix: Valhalla - re-enable Thors Hammer at end if charged up during Valhalla fix: Valhalla - reset shiplocks/lighting at end if balls locked before Valhalla fix: Victory laps - disallow if called at the same time single ball in play happens fix: War of the Clans - started as ball is draining didn't close out properly fix: Weapons - insert would blink briefly if qualified during bonus countdown fix: Weapons - Spear would not collect under certain condition 2022-07-27 ---------- add: Feature setting: Legend Battle Timers (enabled/disabled) default is enabled. add: Feature setting: War on Land Qualify callouts. Maximum (default) or Minimum setting (first Jotnar battle only) add: Kraken kill shot sound effect when defeating kraken during Escape the Kraken add: Tournament Mystery Awards (enabled/disabled) default is disabled. When enabled grant mystery awards in a fixed sequence: (K) ENABLE SHIPLOCKS (FIRST MYSTERY) - if locks are lit award next mystery award (A) valkyrie (SECOND MYSTERY) - if valkyrie collected award next mystery award (D) raiders (THIRD MYSTERY) (C) combos (FOURTH MYSTERY) (B) weapons (FIFTH MYSTERY) (G) spot a task (SIXTH MYSTERY) (F) unlockall (SEVENTH MYSTERY) (H) 10,000,000 (EIGHTH AND BEYOND MYSTERY) fix: Viking Raid - using the hammer now correctly scores a superjackpot and starts the next city fix: Deargdue - last shot turn off all red shots except last shot fix: Deargdue - if locks enabled restore purple lock arrow at right ramp when qualifying red battle shot made fix: Deargdue - turn off scoop/subway/rightshooterlane leds when hit during battle fix: double flipper press during bonus animation skips animation correctly fix: god of thunder inserts - refresh after locks and other lightshow effects fix: War of the Clans - consolation award if you miss all shots fix: War of the Clans - prevent from starting during bonus battle initialization fix: Dullahan/sea mb stack - spinner shot did not turn off for dullahan when hit fix: Battle select - double flipper select sometimes didn't activate battle(actionbutton worked fine) fix: Valhalla and Ragnarok - clear qualified indicator if tilted at last ball fix: Viking Multiball - jackpots remaining indicator tally fix: Viking Multiball - awarding right shooter lane jackpot at start fix: War at Sea - awarding right shooter lane jackpot at start fix: Extra ball - lighting with an extra ball pending could override max number of extra balls fix: Extra ball - awarded during Valhalla (replay=extra ball setting) didn't light the battle again insert fix: Victory laps - didn't end at single ball in play under certain condition fix: skill shot animation lag fix: delay mystery award during valhalla fix: War on Land - Trolls was giving a double award for loops fix: Raiders > 85 and ball locking change: new music for War of the Clans change: Viking MB - Thors hammer awards 750k instead of multiple jackpots change: Viking MB completed during stacked MB battle now resumes MB battle instead of running victory laps change: Viking MB now requires hitting each individual lock target to qualify change: Viking MB scoring is now incremental and carries over ball to ball for player change: War on Land scoring is now incremental change: RAMPAGE scoring is now incremental change: Valhalla - Allow 2nd time to Valhalla if ODIN is not defeated the first time change: Valhalla - 2nd time to Valhalla requires 50 raiders, 35 combos, 8 Legends, 25 weapons plus standard requirements change: Valhalla - 2nd time to Valhalla scores double scoring for the entire mode change: clear queued callouts when bonus battle begins change: SpinFlasher is now a GI spotlight and feature light/flasher Recommend setting REPLAY score to 60 million and Replay boost to 10 million due to new scoring 2022-05-24 ---------- add: switch error processing to service mode add: Valhalla and Ragnarok Champs change: Failed trough ejects will retry much quicker change: Increase Shaker effects 250% and allow Low, Medium or High setting in service menu change: Thorshammer coil adjust removed and defaulted to low to prevent stress on the hammer change: removed ball save when locking balls in the ship change: light,ship,locks turn off ballsave on new ball plunged change: Valhalla - turn off shield of the gods when starting change: Increase update task lights refresh fix: Grendel level 3 standups didn't process properly under rare condition fix: Viking MB stacked with battle if all jackpots complete and >1 ball in play start victory laps fix: Rage - stop the heartbeat track if still running under rare condition fix: bonus battle music sometimes returned to normal gameplay music fix: War at sea/Bansee MB stacked with battle, when ending Banshee could be missing a shot arrow fix: War at sea/Viking MB stacked with battle, when ending sea mb always restore battle music fix: War at sea/Viking MB and Grendel/Tyr or Fenrir standup inserts were not enabled fix: War at sea/Viking MB stacked with Multiball Battle. If completed battle you would not get a bonus battle fix: War at Sea and Viking MB were running together under certain condition fix: War at Sea - turn off purple lock arrow at right ramp if lit since you can't lock balls during this MB fix: War at sea/Viking MB and Draugar stack, completing Sea MB and returning to drauger could relight completed Draugar shots fix: War at Sea / Fossegrimen stack - first shot turned all green jackpot arrows turn off. fix: War of the clans - turn off scoop arrows fix: Mystery - turn off during Viking Raid/ Rage if mystery qualified fix: Disallow war on land starting when RAMPAGE or Victory laps is running fix: Disallow additional ballsave from scoop or ship during Raid/Rage fix: Disallow War of the clans qualifying War on Land fix: Fossegrimen battle ending left residual arrows blinking when returning to normal gameplay fix: Battles ending with final shot to shooterlane using a valkyrie skipped bonus battle fix: RAMPAGE - identify rampage as running as soon as it is set to begin fix: Forcing restart during bonus countdown caused a reboot fix: Edge cases where multiball battles would not end in single ball play fix: After TILT it was possible for the next player ball to autoplunge 2022-03-27 ---------- add: earnings section in service mode audits (flippers toggle) add: more callouts during all legend battles (requested) add: more color lighting in the ship - Blue (Viking MB) and Red (Viking Raid) and White (Valhalla/Ragnarok) add: ship post first ballsearch for undetected/wedged ball in ship change: Ragnarok - berzerker helper added for top rollovers - pops up periodically change: Ragnarok - final shot changed to center top rollover/50 million point superjackpot change: countdowns now display score 10 frames/sec change: Escape the Kraken - drop Berzerker during mode change: Fenrir shot instruction change: REPLAY AWARD text added to 10 million point screen for points based replay change: Rage - if completed all 4 levels start victory laps if more than 1 ball in play change: Rage - Allow 4 second grace period/ballsave when starting change: Viking Raid - superjackpot is the right ramp and 9th shot in each level change: remove God/Of/Thunder leds from most lightshows to retain focus on Bonus X inserts change: suppress some display messages during non-battles change: victory laps - drop Berzerker during victory laps change: war on land minimum score is now 25k (previously 0) change: Valhalla final shot is now a countdown from 35 million to 10 million change: war at sea superjackpot had warhammer blinking in white for effect - removed fix: Viking Raid qualified right ramp insert turn off during battles/on when battle finished fix: Rage - dock the ship to ensure ball tracking is proper fix: cap spinner value at 256k fix: instant info correction on Qualities of a viking remaining when conquest achieved fix: prevent outer loop shots from completing opposite outer loop shot fix: Balder last shot roving spinner awarding multiple superjackpots fix: Blood splatter in Rampage sometimes showed on invalid shots fix: Dearg Due - was running on next ball when a fast drain and hammer was fired fix: Dearg Due battle if last shot was rightshooter the arrow not lit fix: Draugar battle additional failover logic when single ball play fix: Grendel battle - rare circumstance could start as single ball mode. fix: Grendel level 4 (second spinner level) logic error fix: Leanan Sidhe battle prevent right orbit and left ramp rolldown shot double score fix: Legend MB victory laps - drained and hit hammer. Game still said victory laps when bonus battle started fix: Match phrase Sail Again Viking if matched (sometimes wrong phrase played) fix: Sea multiballs and Hel stack insert issue fix: Tilted during Valhalla/Ragnarok - mode did not end and started again next ball fix: Tyr Champ final score calculation fix: Tyr battle counter and return from sea MB logic fix: Tyr battle/Sea MB clearing center arrow fix: Tyr battle/Valkyrie summoned decrement shots remaining correctly fix: Victory laps after Viking MB should stay onscreen at all times fix: Viking Multiball/Legend Battle clearing blue arrows at level change fix: Viking Raid jackpot counter showed 10 jackpots at each level when there are 9 fix: Viking Raid summon valkyrie wasn't lighting the super for last shot fix: Viking Raid - dock the ship to ensure ball tracking is proper fix: Viking multiball shots remaining were incorrect when stacked legend ends fix: War at Sea /Viking MB Jackpots remaining tally on subsequent players fix: War of the clans qualified should not display during rampage fix: War of the clans typo fix: War on land condition allowing stacking with bonus battle fix: allow Valhalla jackpots to take precedence on scoring popups fix: Blood Rage suppress messages during legend battles fix: cleanup Thors health/strength meters and allow persistent fix: cleanup lightning background at spinner if residual fix: correct right shooter lane arrow color when mystery is lit fix: correct shots remaining in Leanan Sidhe battle when returning from SEA MULTIBALL fix: disallow "Get in the ship" messages during Viking Raid if locks are lit again fix: disallow Escape the Kraken and bonus battle running together fix: disallow Thors Hammer during legend score completion fix: disallow Viking Raid from starting during Bonus Battle initialization fix: disallow War of the clans and battles running together fix: disallow War on Land starting during Viking Raid fix: disallow battle start selection during bonus battle startup fix: disallow battle start selection when another battle is ending fix: disallow mystery insert during Rampage and war on land fix: disallow mystery qualify during VALHALLA fix: disallow viking raid qualify during victory laps fix: disallow ship locks enabled during Sea MB Viking Raid and Rage fix: ensure super jackpot right ramp arrow is proper color during final shot in sea multiball fix: extra ball wasn't lighting for 4 battles if 4th battle was a MB battle completed with victory laps fix: holding startbutton to reset the game during bonus would cause a reboot fix: initialize last players scores in the scoreboard if present fix: mystery qualified insert was not lit after war at sea finished fix: prevent end of game callout if player starts another game immediately fix: prevent timer clock from out of sync if starting battles by double flip fix: prevent victory laps starting with 1 ball in play (hammer completed MB battle) fix: RAMPAGE suppress callouts if executed when ball drains fix: RAMPAGE suppress insert lighting during War of the Clans fix: RAMPAGE suppress qualifying messages during War of the Clans fix: spotlights and apronlights don't restore after a tilt fix: victory laps - turn off messages when starting another battle/sea MB fix: victory laps after viking MB autoplunge condition fix: victory laps in Viking Multiball not ending properly fix: Valhalla - if ODIN defeated requirements for tasks were not increased fix: Valhalla - left loop to right loop awarded sword weapon (shoud be direct right loop shot only) fix: Valhalla - prevent valhalla autostart if ball drained with balls ave on new ball fix: Valhalla - 10k spinner values covering the 3.5 million display effect fix: Valhalla - some of the weapons collected weren't showing their weapon image, just the jackpot value fix: extra ball awarded and choose battle callouts at the scoop can both be heard fix: outlane drain with ballsaver active and shield of the gods lit, won't use up the shield outlane save fix: Thors Hammer full charge sometimes displayed 101% fix: Thors Hammer prevent multiple firing under certain condition fix: Thors hammer announce remove repeat condition fix: instant info - perseverence quality could get reset after CONQUEST was achieved fix: random battle - clear residual lights before starting random battle 2021-12-30 ---------- add: Ensure sea multiballs start with 3 balls if there are less in the ship for some reason add: Thor battle last shot - loop activates hammer magnet to assist final shot change: Don't show qualities of a viking during battles change: Remove short ballsave from ship release during multiball battles change: Added more ship post release increments to service menu change: Lengthened virtual locks post release if enabled change: limit extra balls to 2, limit balls per game to 5 change: ball tracking improvement with ending stacked sea battles change: All battles use realtime scoring instead of cumulative scoring at end change: Sea Multiballs use realtime scoring instead of cumulative scoring at end change: War on Land battles use realtime scoring instead of cumulative scoring at end change: Viking Raid uses realtime scoring instead of cumulative scoring at end change: Rage uses realtime scoring instead of cumulative scoring at end change: War of the Clans uses realtime scoring instead of cumulative scoring at end change: Rampage uses real-time scoring instead of cumulative scoring at end change: Valhalla uses realtime scoring instead of cumulative scoring at end change: victory laps - clear each level of shots before reset. - each shot increments +50k - each level cleared is DOUBLE VALUE change: remove Tyr add-a-ball at last level change: war on land scoring is 1x for first 3 times, then increments +x each subsequent time fix: Legend battle music wasn't resuming when sea mb finished fix: Leanan Sidhe battle Valkyrie assist last shot didn't complete the battle fix: Jormungandr battle Valkyrie assist fix: Tyr battle level 2 standup insert color and logic fix: Thor battle POWER and HEALTH indicators fix: Thor battle shots remaining could tabulate incorrectly fix: Thor battle Valkyrie assist fix: Grendel battle level 3 standup insert color and logic fix: Grendel battle ship locks allow stacking with sea MB fix: Grendel standup logic and spinner insert fix: Hammer always takes precendence if hammer/valkyrie stacked fix: freeplay enabled and replay award = points caused a reset fix: Dullahan shot messages corrected shots per level remaining fix: certain conditions would cause Viking Raid to run again when single ball in play fix: Mystery LED wasn't lit when Mystery was qualified fix: clear up text overlay on war at sea/viking multiball fix: extra ball light could come on at scoop after 4 battles if extra balls is set to 0 fix: correct scoop/shooter lane LED color when starting RAMPAGE fix: stacked sea mb will ballsave stacked battle # balls in MB plus 3 ball sea mb. fix: cleanup scoop arrows at start of sea mb fix: cleanup messages after sea mb superjackpot fix: victory laps - double value laps turning shots green instead of white fix: victory laps - ship glows white to show balls can't be locked and sea MB can't be started fix: turn off scoop/shooter lane lights during battle starts unless they are valid shots fix: Draugar MB: lock targets during Draugar Victory laps show "Get in the ship" though ship locks are off fix: victory laps - display totals fix: War on Land standup inserts were blinking during the war, they should be off fix: Rage MB heartbeat still going at end of ball fix: Qualified shiplocks right ramp arrow incorrect color during Rampage fix: Suppress shiplock messages during Rampage since ship is docked fix: Restore shiplock right ramp arrow when Rampage is finished remove: battle award for playing 4 battles since extra ball lit awarded note: Recommend setting 'R-A-I-D Completions to start RAID' to 40 (previously 20) note: Please review service menu settings as they have changed 2021-11-29 ---------- adjust: recommend setting default replay score to 50,000,000 add: celebration lightshow for ragnarok/valhalla completion change: improved tilt logic for stacked battles change: increase task requirements after valhalla change: improved yellow standup logic change: remove all battle timers for tournament mode change: remove extra ball for 8 battles played and give valkyries for 6,10,14 battles played change: remove ship messages during RAMPAGE change: startbutton LED is off when coinplay and 0 credits fix: using the hammer during Valhalla could cause a reset fix: valhalla last shot missing arrow fix: restore battle selection after defeating ODIN fix: turn off 'OF' insert if lit at jormungandr battle completion 2021-11-15 ---------- add: Dirham currency support add: mystery award special graphic add: Ragnarok add-a-ball after clearing each level add: HOLD ball at kraken magnet 5 sec for lightshow if escaped the kraken add: shaker effect at start of all battles add: more hel sound samples add: switch test sound sample add: display test sound sample change: lost ball improvements change: service mode Maximum Extra Balls is now per game change: preset Competition = no Extra Balls change: freeplay special awards 10 million if max extra balls = 0 change: change max coil to 30 on mid left flipper coil change: freeze battle timers when cradling for 2 sec to prevent timing out battles change: change ballsearch from 30 sec to 12 sec change: limit all battle timers to 60 sec max change: ballsave won't engage if flipper is held up change: increased volume of viking horn sound at scoop change: call warriors RAIDERS during War of the Clans for consistency change: clear sound queues at start of all battles and mystery change: allow ship testing during attract/service mode fix: max initials length set in service menu fix: escape the kraken award display sometimes displayed twice fix: battle start unqualified if using actionbutton at start of ball fix: timer speeding up during certain battles fix: BALDER and SEA MB stack ending BALDER after superjackpot fix: after VIKING RAID multiball battle arrows were not lit to start a battle fix: VIKING RAID was unable to start a second time fix: mystery was blocking battle selector fix: ball search unable to eject ball to shooter if lost ball and full trough fix: startbutton blink for Free Play fix: prevent battle select during bonus battle generation fix: restore Light/Ship/Lock insert color to purple after Grendel battle fix: coin play match wasn't awarding a credit for a successful match fix: add missing variable to shipwatchdog fix: tilt during bonus collect caused a crash fix: residual "SHOOT PALE YELLOW ARROWS" text when selecting new battle fix: token/swipe pricing added fix: unable to start game due to watchdog setting fix: ball search counter/release for stuck balls in ship expanded fix: service mode entered during bonus countup will now cleanup properly fix: Firing hammer during RAGNAROK scores points fix: RAGNAROK QUALIFY message should only display when nothing else is running fix: WaroftheClans tally during end of ball fix: RAGE multi ball tried to start but failed. adjusted logic to wait for battle/mode end. fix: adjusted timing to prevent ball lock in ship/new ball from triggering BALLSAVE animation fix: After battling ODIN in Valhalla, player was unable to start another battle fix: Mystery LED wasn't lit sometimes when Mystery was qualified fix: mystery light inconsistency during mystery award ready fix: plunging during battle select and hitting right ramp caused an error fix: shaker runaway during jornungandr/shiplocks 2021-10-13 - Initial Software Release. ----------